skill-creator
Create new skills, improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, update or optimize an existing skill, run evals to test a skill, or benchmark skill performance with variance analysis.
Installation
/plugin marketplace add giginet/claude-plugins-official
/plugin install skill-creator@claude-plugins-official
claude plugin marketplace add giginet/claude-plugins-official
claude plugin install skill-creator@claude-plugins-official
Skills
| Name | Description | |||
|---|---|---|---|---|
skill-creator |
Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, update or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy. | |||
Skill CreatorA skill for creating new skills and iteratively improving them. At a high level, the process of creating a skill goes like this:
Your job when using this skill is to figure out where the user is in this process and then jump in and help them progress through these stages. So for instance, maybe they're like "I want to make a skill for X". You can help narrow down what they mean, write a draft, write the test cases, figure out how they want to evaluate, run all the prompts, and repeat. On the other hand, maybe they already have a draft of the skill. In this case you can go straight to the eval/iterate part of the loop. Of course, you should always be flexible and if the user is like "I don't need to run a bunch of evaluations, just vibe with me", you can do that instead. Then after the skill is done (but again, the order is flexible), you can also run the skill description improver, which we have a whole separate script for, to optimize the triggering of the skill. Cool? Cool. Communicating with the userThe skill creator is liable to be used by people across a wide range of familiarity with coding jargon. If you haven't heard (and how could you, it's only very recently that it started), there's a trend now where the power of Claude is inspiring plumbers to open up their terminals, parents and grandparents to google "how to install npm". On the other hand, the bulk of users are probably fairly computer-literate. So please pay attention to context cues to understand how to phrase your communication! In the default case, just to give you some idea:
It's OK to briefly explain terms if you're in doubt, and feel free to clarify terms with a short definition if you're unsure if the user will get it. Creating a skillCapture IntentStart by understanding the user's intent. The current conversation might already contain a workflow the user wants to capture (e.g., they say "turn this into a skill"). If so, extract answers from the conversation history first — the tools used, the sequence of steps, corrections the user made, input/output formats observed. The user may need to fill the gaps, and should confirm before proceeding to the next step.
Interview and ResearchProactively ask questions about edge cases, input/output formats, example files, success criteria, and dependencies. Wait to write test prompts until you've got this part ironed out. Check available MCPs - if useful for research (searching docs, finding similar skills, looking up best practices), research in parallel via subagents if available, otherwise inline. Come prepared with context to reduce burden on the user. Write the SKILL.mdBased on the user interview, fill in these components:
Skill Writing GuideAnatomy of a Skill
Progressive DisclosureSkills use a three-level loading system: 1. Metadata (name + description) - Always in context (~100 words) 2. SKILL.md body - In context whenever skill triggers (<500 lines ideal) 3. Bundled resources - As needed (unlimited, scripts can execute without loading) These word counts are approximate and you can feel free to go longer if needed. Key patterns: - Keep SKILL.md under 500 lines; if you're approaching this limit, add an additional layer of hierarchy along with clear pointers about where the model using the skill should go next to follow up. - Reference files clearly from SKILL.md with guidance on when to read them - For large reference files (>300 lines), include a table of contents Domain organization: When a skill supports multiple domains/frameworks, organize by variant:
Claude reads only the relevant reference file. Principle of Lack of SurpriseThis goes without saying, but skills must not contain malware, exploit code, or any content that could compromise system security. A skill's contents should not surprise the user in their intent if described. Don't go along with requests to create misleading skills or skills designed to facilitate unauthorized access, data exfiltration, or other malicious activities. Things like a "roleplay as an XYZ" are OK though. Writing PatternsPrefer using the imperative form in instructions. Defining output formats - You can do it like this:
Examples pattern - It's useful to include examples. You can format them like this (but if "Input" and "Output" are in the examples you might want to deviate a little):
Writing StyleTry to explain to the model why things are important in lieu of heavy-handed musty MUSTs. Use theory of mind and try to make the skill general and not super-narrow to specific examples. Start by writing a draft and then look at it with fresh eyes and improve it. Test CasesAfter writing the skill draft, come up with 2-3 realistic test prompts — the kind of thing a real user would actually say. Share them with the user: [you don't have to use this exact language] "Here are a few test cases I'd like to try. Do these look right, or do you want to add more?" Then run them. Save test cases to
See Running and evaluating test casesThis section is one continuous sequence — don't stop partway through. Do NOT use Put results in Step 1: Spawn all runs (with-skill AND baseline) in the same turnFor each test case, spawn two subagents in the same turn — one with the skill, one without. This is important: don't spawn the with-skill runs first and then come back for baselines later. Launch everything at once so it all finishes around the same time. With-skill run:
Baseline run (same prompt, but the baseline depends on context):
- Creating a new skill: no skill at all. Same prompt, no skill path, save to Write an
Step 2: While runs are in progress, draft assertionsDon't just wait for the runs to finish — you can use this time productively. Draft quantitative assertions for each test case and explain them to the user. If assertions already exist in Good assertions are objectively verifiable and have descriptive names — they should read clearly in the benchmark viewer so someone glancing at the results immediately understands what each one checks. Subjective skills (writing style, design quality) are better evaluated qualitatively — don't force assertions onto things that need human judgment. Update the Step 3: As runs complete, capture timing dataWhen each subagent task completes, you receive a notification containing
This is the only opportunity to capture this data — it comes through the task notification and isn't persisted elsewhere. Process each notification as it arrives rather than trying to batch them. Step 4: Grade, aggregate, and launch the viewerOnce all runs are done:
Cowork / headless environments: If Note: please use generate_review.py to create the viewer; there's no need to write custom HTML.
What the user sees in the viewerThe "Outputs" tab shows one test case at a time: - Prompt: the task that was given - Output: the files the skill produced, rendered inline where possible - Previous Output (iteration 2+): collapsed section showing last iteration's output - Formal Grades (if grading was run): collapsed section showing assertion pass/fail - Feedback: a textbox that auto-saves as they type - Previous Feedback (iteration 2+): their comments from last time, shown below the textbox The "Benchmark" tab shows the stats summary: pass rates, timing, and token usage for each configuration, with per-eval breakdowns and analyst observations. Navigation is via prev/next buttons or arrow keys. When done, they click "Submit All Reviews" which saves all feedback to Step 5: Read the feedbackWhen the user tells you they're done, read
Empty feedback means the user thought it was fine. Focus your improvements on the test cases where the user had specific complaints. Kill the viewer server when you're done with it:
Improving the skillThis is the heart of the loop. You've run the test cases, the user has reviewed the results, and now you need to make the skill better based on their feedback. How to think about improvements
This task is pretty important (we are trying to create billions a year in economic value here!) and your thinking time is not the blocker; take your time and really mull things over. I'd suggest writing a draft revision and then looking at it anew and making improvements. Really do your best to get into the head of the user and understand what they want and need. The iteration loopAfter improving the skill:
Keep going until: - The user says they're happy - The feedback is all empty (everything looks good) - You're not making meaningful progress Advanced: Blind comparisonFor situations where you want a more rigorous comparison between two versions of a skill (e.g., the user asks "is the new version actually better?"), there's a blind comparison system. Read This is optional, requires subagents, and most users won't need it. The human review loop is usually sufficient. Description OptimizationThe description field in SKILL.md frontmatter is the primary mechanism that determines whether Claude invokes a skill. After creating or improving a skill, offer to optimize the description for better triggering accuracy. Step 1: Generate trigger eval queriesCreate 20 eval queries — a mix of should-trigger and should-not-trigger. Save as JSON:
The queries must be realistic and something a Claude Code or Claude.ai user would actually type. Not abstract requests, but requests that are concrete and specific and have a good amount of detail. For instance, file paths, personal context about the user's job or situation, column names and values, company names, URLs. A little bit of backstory. Some might be in lowercase or contain abbreviations or typos or casual speech. Use a mix of different lengths, and focus on edge cases rather than making them clear-cut (the user will get a chance to sign off on them). Bad: Good: For the should-trigger queries (8-10), think about coverage. You want different phrasings of the same intent — some formal, some casual. Include cases where the user doesn't explicitly name the skill or file type but clearly needs it. Throw in some uncommon use cases and cases where this skill competes with another but should win. For the should-not-trigger queries (8-10), the most valuable ones are the near-misses — queries that share keywords or concepts with the skill but actually need something different. Think adjacent domains, ambiguous phrasing where a naive keyword match would trigger but shouldn't, and cases where the query touches on something the skill does but in a context where another tool is more appropriate. The key thing to avoid: don't make should-not-trigger queries obviously irrelevant. "Write a fibonacci function" as a negative test for a PDF skill is too easy — it doesn't test anything. The negative cases should be genuinely tricky. Step 2: Review with userPresent the eval set to the user for review using the HTML template:
This step matters — bad eval queries lead to bad descriptions. Step 3: Run the optimization loopTell the user: "This will take some time — I'll run the optimization loop in the background and check on it periodically." Save the eval set to the workspace, then run in the background:
Use the model ID from your system prompt (the one powering the current session) so the triggering test matches what the user actually experiences. While it runs, periodically tail the output to give the user updates on which iteration it's on and what the scores look like. This handles the full optimization loop automatically. It splits the eval set into 60% train and 40% held-out test, evaluates the current description (running each query 3 times to get a reliable trigger rate), then calls Claude with extended thinking to propose improvements based on what failed. It re-evaluates each new description on both train and test, iterating up to 5 times. When it's done, it opens an HTML report in the browser showing the results per iteration and returns JSON with How skill triggering worksUnderstanding the triggering mechanism helps design better eval queries. Skills appear in Claude's This means your eval queries should be substantive enough that Claude would actually benefit from consulting a skill. Simple queries like "read file X" are poor test cases — they won't trigger skills regardless of description quality. Step 4: Apply the resultTake Package and Present (only if
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README
skill-creator
Create new skills, improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, update or optimize an existing skill, run evals to test a skill, or benchmark skill performance with variance analysis.
License
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