Mobile DevOps Engineer at LY Corporation, working on build system improvements and developer experience for large-scale iOS applications. Leveraging deep expertise in the Swift compiler and build system, I develop OSS tools and speak at conferences.
A build tool that generates pre-built XCFrameworks from Swift Packages. Dramatically reduces build times for large-scale apps.
A type-safe Custom URL Scheme routing library for iOS apps.
CLI tool for profiling Swift compilation times. Helps identify build bottlenecks.
Automated migration tool that converts XCTestCase to swift-testing.
Manage and create Xcode Playgrounds from the command line.
NES (Famicom) emulator running on Apple Watch. Presented at try! Swift Tokyo 2017.
MCP Server for manipulating Xcode projects from AI Agents.
Japanese Mahjong hand evaluation library written in Swift.
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